Plane: Motion Capture

A motion capture game designed for interactive rehabilitation, allowing players to engage in immersive experiences while working on their lateral mobility. Using a webcam and BlazePose, the game tracks body movement in real time and translates it into gameplay. Players must move laterally to dodge incoming walls while collecting diamonds to increase their score. The project explores new forms of interaction where physical activity becomes a natural part of the game.

Role Unity Developer / Designer
Stack Unity · C#
Year 2026

Adaptability Settings

The game features adjustable gameplay settings that allow the difficulty and challenges to adapt to the player's performance, including the option to play while seated. This flexibility makes the experience more accessible to players with different physical abilities, while maintaining the core interaction based on body movement.

Wordysee minigames
Progress visualization

Care Home Deployment

After presenting the project at a care home, both the residents and staff were very positive about the experience. The project is now available at the care home and can be used as part of their recreational sessions.

More Information →